29 May 2026
BUILD-A-BEAR WORKSHOP INC
CIK: 1113809•3 Annual Reports•Latest: 2026-04-16
Disclaimer: AI-assisted summary of SEC Form 10-K filings. Not official company content and not investment, legal, accounting, or tax advice. See full disclaimer here.
10-K / April 16, 2026
Revenue:$529,832,000
Income:$52,203,000
10-K / April 17, 2025
Revenue:$496,404,000
Income:$51,785,000
10-K / April 18, 2024
Revenue:$486,114,000
Income:$52,805,000
10-K / April 16, 2026
Build-A-Bear Workshop, Inc.
Company profile
- Delaware corporation formed in 1997.
- Operates a global "retailtainment" brand that creates personalized stuffed animals through an interactive in-store experience, including stuffing, dressing, accessorizing, naming, and a Heart Ceremony.
- Brand platform: "The Stuff You Love."
- Also licenses and produces pre-stuffed plush, gifting, and licensed/collectible items, and develops original storytelling through Build-A-Bear Entertainment, LLC.
Business model
- Three reportable segments: Direct-to-Consumer (DTC), Commercial, and International Franchising.
- Omnichannel delivery through:
- Corporately-managed stores (in-store experiences)
- Partner-operated locations (wholesale model)
- Franchise locations (international)
Store footprint and growth
- Total global locations (as of January 31, 2026): 662
- 375 corporately-managed locations (333 in the U.S. and Canada; 42 in the U.K. and Republic of Ireland)
- 178 partner-operated locations (wholesale model)
- 109 international franchise locations
- Net new unit growth in fiscal 2025: 64 new experience locations (7 corporately-managed, 40 partner-operated, 17 international franchise)
Products and experiences
- Core offering: interactive “make your own” stuffed animals with stuffing, Heart Ceremony, and personalization.
- Additional offerings: pre-stuffed plush, clothing and accessories, sounds and scents, and other brand-appropriate toy items.
- Licensing and partnerships with major entertainment and cultural brands, including Sanrio, Disney, BBC, Pokémon, NBCUniversal, Warner Bros., Lucasfilm, ViacomCBS, Nintendo, and major sports leagues.
- Digital and onsite features such as Bear-Builder and an adult-focused Bear Cave microsite; e-commerce supports gifting, collectibles, and licensed products.
- Build-A-Bear Entertainment, LLC produces owned storytelling content and licensed character interpretations.
Brand and customer targeting
- Primary store audience: families with children.
- E-commerce audience: collectors and gift-givers, including tweens, teens, and adults.
- Brand and pop-culture alignment are used to expand appeal beyond the core child audience.
Sourcing and product safety
- Sourcing from multiple vendors, primarily in China and Vietnam; inventory purchases are largely denominated in U.S. dollars, while foreign subsidiaries transact in local currencies.
- Product safety and compliance programs target CPSIA, EN71, and other global standards; third-party toy safety testing and ICTI Ethical Toy Program certifications for supplier factories.
- Inventory balance as of January 31, 2026: $82.2 million (up $12.4 million versus February 1, 2025), driven by anticipated higher sales and tariff impacts.
Distribution and logistics
- North America: 350,000-square-foot distribution center in Groveport, Ohio (primary e-commerce fulfillment).
- West Coast: third-party warehouse in Southern California (one-year term, renewable).
- Europe: third-party distribution center in Selby, England (month-to-month following January 2026; terminable if performance criteria are not met).
- Asia: office space and third-party distribution center in Shanghai, China (office lease ending August 2026; distribution center lease ending April 2026).
- Transportation to stores managed by multiple third-party logistics providers.
- Store-level infrastructure also serves as distribution nodes to support omnichannel demand.
Global and currency considerations
- Merchandise sourcing concentrated in China and Vietnam with exposure to tariffs and foreign exchange.
- Inventory purchases are primarily in U.S. dollars; foreign subsidiaries transact in local currencies.
- International expansion through partner-operated and franchise models introduces regulatory, currency, and market variability risks.
People and culture
- Employees (as of January 31, 2026): approximately 1,200 full-time and 4,300 part-time across the U.S., Canada, China, the U.K., and Ireland.
- Labor developments: union organization efforts at a small number of corporately-managed U.S. stores; one location voted to unionize in December 2025.
- Focus on development, training, promotion-from-within, comprehensive benefits, and philanthropy via the Build-A-Bear Foundation.
Intellectual property
- Maintains key trademarks, copyrights, and patents with protection through 2032 and 2033 for certain patents.
- Ongoing licensing relationships and opportunities with major entertainment and cultural brands.
Financial highlights
- Inventory: $82.2 million (as of January 31, 2026), up $12.4 million from February 1, 2025.
- Inventory and store/fulfillment investments reflect continued omnichannel and international growth plans.
Geographic and segment context
- Segments: DTC (stores and company e-commerce), Commercial (wholesale/partner channels), and International Franchising (franchise locations outside the U.S. and Canada).
- Operations span the U.S., Canada, U.K., Ireland, and numerous international partners and franchise networks, with formats ranging from shop-in-shops to large tourist-destination locations.
