Disclaimer: This is a simplified summary of a public company filing. See full disclaimer here.

SRM Entertainment, Inc.

CIK: 19567442 Annual ReportsLatest: 2025-03-31

10-K / March 31, 2025

Revenue:$4,311,382
Income:-$4,339,345

10-K / April 1, 2024

Revenue:$5,760,533
Income:-$2,053,859

10-K / March 31, 2025

SRM Entertainment, Inc. - Company Summary

Business Overview

  • Core Business: Design, manufacture, and sell toys and souvenirs.
  • Target Markets: Theme parks, entertainment venues, retailers, and consumers worldwide.
  • Product Categories: Figures, plush toys, accessories, apparel, and homewares.
  • Business Model: Create whimsical and unique pop culture-themed products that enable fans to express their admiration for movies, TV shows, celebrities, or restaurants.

Relationships & Licensing

  • Content Provider Partnerships: Has licensing agreements with established content providers such as Walt Disney, Universal Studios, SeaWorld, Six Flags, Herschend Family Entertainment, Merlin Entertainment, Smurfs, and Zoonicorn LLC.
  • Retail & Venue Presence: Products appear in major theme parks and entertainment venues.
  • Consumer Engagement: Caters to a broad demographic including men, women, boys, and girls, ranging from casual fans to collectors and enthusiasts.

Key Metrics & Financials

  • Number of Shares Outstanding (as of March 25, 2025): 17,243,610 shares.
  • Market Capitalization (as of June 30, 2024): Approximately $6,651,621 based on a $1.26 stock price.
  • Revenue:
    • $4,311,382 for the year ended December 31, 2024.
    • Decreased from $5,760,533 in 2023.
  • Net Income (Loss):
    • Loss of $4,339,345 in 2024.
    • Loss of $2,053,859 in 2023.
  • Employees: Not explicitly specified in the documentation.
  • Customer Base & Reach: Exact number of customers not provided, but the company generates revenue from theme parks, retailers, and direct consumers worldwide.

Strategic Focus

  • Maintain active licensing relationships and broad distribution channels.
  • Develop products at different price points to cater to casual fans and collectors.
  • Leverage pop culture trends for product innovation and timely releases.
  • Manage a low fixed-cost production model with third-party manufacturers, primarily in China.
  • Expand product lines and market presence, including recent acquisitions and licensing agreements.

Summary

SRM Entertainment, Inc. specializes in creating licensed pop culture merchandise, distributed through theme parks and retail venues globally. Despite recent net losses, the company continues to grow its product offerings and licensing partnerships to capitalize on the pervasive influence of pop culture.